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Bonaqua - VFX (Realflow Article)

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Created: 05/26/12
Last Edited: 01/21/13
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Description
We were tasked with morphing objects into water throughout the commercial
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  • Bonaqua - VFX Article
  •  

    Finding the balance between performance and natural looking fluids was the goal, while we concentrated heavily on the art direction of the CG water we still retained the natural believable characteristics. 
     
    Real the full article here:
     
    Client: Bonaqua
    Director: Greg Francois
    VFX Supervisor: Nic Yiallouris 
    VFX: Sedick Simons, Adrian Berghoff, Brad Stilwell, Royston Michaels
    Online: Nick Seal, Charmaine Greyling, Udesh Chetty
  • Process

    We used Next Limits's Realflow in combination with Autodesk Maya & Flame to finish the commercial.
    See the shot breakdowns below
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